![]() ![]() Most subraces that have their own block are still considered their parent race for certain effects.Ībility Score Increases. have been combined into a single race with customizable traits (meaning that you still have the same options you had before). a separate "race" (similar to the Dragonborn variants in Fizban's) or B). The "subrace" mechanic does not exist in MotM. Put more emphasis on ability score increase changes. ![]() Put more emphasis on the changes to languages. I didn't include any lore info in the changes here, but if anyone has any specific questions regarding that, feel free to ask in the comments.Īdded missing changes mentioned by u/RoboDonaldUpgrade and u/neoman4426.Īdded a note on the Genassi (Water) and Triton mentioned by u/JimmyNotHimo.Īdded the Shapchanger change mentioned by u/DracovitchĪdded clarification on certain races' creature type.Ĭorrected the Lizardfolk's Nature's Intuition trait it gives two proficiencies, not one like the Tortle'sĪdded the change to the swimming speed of the Water Genasi and Lizardfolk (same distance, but it is now equal to your walking speed).Īdded the not on Ability Score Increases for completions sake.Īdded a note to any "natural weapon" traits that they are considered unarmed strikes instead of natural weapons.Īdded a note that PB = Proficiency Bonus.Īdded note on weapon/armor proficiency traits. Various edits to help clarify certain changes.ġ/27: I have the book now, and I think I have gotten everything. The changes can be seen in these videos: Īdded correction to the Languages section.Ĭlarified that certain races are still Humanoid. Let me know if I missed anything or if you have any questions regarding the wording of my notes. Decided to compile a list of all the race changes that were revealed by u/NerdImmersion for anyone interested. ![]()
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